Showing posts with label predator. Show all posts
Showing posts with label predator. Show all posts

Wednesday, 9 March 2016

Predator ready sire!

Predator is done and I think I went a little overboard on the pigment and weathering :/

Still it will look decent in a game. 










My navigator came today. Really happy with the miniature I didn't realise when I bought it that it was metal. 

The miniature was from Pathfinder miniatures and it's the Valmarius Elazarin model.


I have attempted to turn him into a navigator. I'm pretty happy with how he has turned out. I made the staff from my bits box. The gun is a shaved down bolt pistol and I drilled out a third eye and added a bit of green stuff for the eye ball. It's not perfect but looks decent for my character Dragos Gideon the insane tainted navigator. 









Tuesday, 1 March 2016

Time for a quick un

Not updated in a while but been plodding along.

Finished my new Techmarine is done. Again poor photo taken on the iPad. It does look better in person I promise. 


I won't be buying a decent camera any time soon but my phone is due an upgrade to an iPhone 6s and so will take them on that in the future (proppa gud fotos!) 

The whirlwind and predator have been base coated with white primer then yellow. Started addin colours to the predator tonight but I'm supposed to have these done for Thursday as this is when then tournament adds another 250. 

Balls to it though I shall slap base colours on and it should be fine to play with then I can crack on. So much to do my wife dispairs at my little plastic toy soldiers. Ha 😀




Saturday, 20 February 2016

Tanks a lot!

Whirlwind and the predator are made up bar the tracks. Last time I built it after painting the inside but didn't bother with it there really is no point as you don't see it. 



Had a go at making some objective markers. Made 6 altogether, I had the idea of having the objective number look like they are a part of the scenery. The number of the markers will be apart of it as well for example one has a shoulder guard and on it will be a number from 1 to 6.  Also each marker has a reason why each would possible be an objective. Such as the missiles or homing beacon. Just a little idea thought it would be better than using dice.